Full-stack Spatial Technology solutions from concept & design to development & post-production support for business
Technology Implementation
AR & VR Simulations
We build a truly immersive experience that simulates a user’s physical presence in a realistic or enchanted artificial world, with countless possibilities of use in different industries.
We create realistic, risk-reduced, gamified solutions for various training & education scenarios, where users can learn skills and procedures attached to the role in a safe and controlled environment.
We create rich AR/VR web-based interactive experiences that can be viewed directly in a mobile browser and do not require a separate app, simplifying use, allowing to reach out to a wider audience.
We create AR/VR based solutions that enable users to experience, confidently evaluate and envision the use of products or services of online based shopping platforms, thus optimizing the consumer decision making process and generating turnover.
We build AR masks, filters and games for Social Media that engage the audience, improve and gamify their experience, generate word of mouth and social sharing, increase brand visibility and awareness.
We build unique solutions that combine AI and Computer Vision (algorithm technology) that enable robots to learn from humans through machine learning and perform required tasks precisely, autonomously and without human interaction.
Our Focus
Our primary focus is on Healthcare/MedTech, Life Sciences/Pharma and EdTech, we however hold a vast scope of expertise in other industries
Our Industry Expertise
XR for Healthcare/MedTech
We develop custom XR (AR, VR and MR) solutions that enable medical specialists to utilize the power of immersive technology for education and training, upskilling and reskilling as well as remote collaboration. We realize XR experiences aimed at both medical specialists and patients that can be used for intervention and rehabilitation, disease awareness and prevention as well as remote collaboration.
XR for Pharma/Life Sciences
We create immersive solutions that utilize XR (AR, VR and MR) as a powerful tool to assist in Pharma/Life Sciences with manufacturing and design, upskilling and reskilling, performance boosting, assistance and training as well as remote collaboration.
XR for EdTech
We develop highly engaging XR solutions that facilitate the learning process, submerging users into high-fidelity custom-made experiences and enable them to learn new and advance existing skills in remote, controlled and safe environments.
XR for Manufacturing
We create immersive XR experiences that help enhance the manufacturing processes and procedures, from design and management to procurement and safety.
XR for Engineering
We develop advanced XR solutions that revolve around structures, machines and engines and a vast variety of actions and stages of the engineering process from design to building and use.
XR for Retail
We create XR solutions for retail that transform the ways consumers experience and interact with brick-and-mortar stores, enhancing environments with digital capabilities and overlays for advanced navigation, visualization and even storytelling.
XR for Entertainment
We develop engaging, interactive, visually stunning solutions that allow to engage users, leave a memorable impression as well as produce a long-lasting wow-effect for the audience.
XR for Multimedia
We create interactive XR solutions that allow to elaborate communication means in a variety of mediums, going beyond the boundaries of one’s imagination and providing new tools to express creativity and artistic visions, as well as use the advanced capabilities of 5G.
XR for Real-Estate
We develop a variety of XR experiences that are used in real-estate and allow to enhance and optimize processes, from design and communication to placement and remote virtual tours.
XR for E-commerce
We build XR solutions that enhance e-commerce experiences for users, incorporating try-on, entertainment and gamification features for interactive and engaging shopping sessions.
Tech Stack
Our strength lies in combining cutting edge technology with unique crafted solutions
Solution for
Hardware
SDKs & Frameworks
AR Solutions
Hardware
iOS and Android smartphones and tablets; Wearable AR glasses (Vuzix Blade, Nreal Light); LiDAR scanners
SDKs & Frameworks
3D object scanning and photogrammetry; 3DoF/6DoF/SLAM; Image, Object, Point cloud targets; Full body motion tracking with Noitom mockup suits and facial emotion recording; Custom rendering systems; AR facial features correction
VR Solutions
Hardware
HTC Vive Pro/Eye/Cosmos/Focus; Oculus Rift S/Go/Quest 1/Quest 2; Pico Neo 2/Neo 2 Eye; Varjo VR-2/VR-3/XR-3; VR consoles (Sony Playstation); iOS and Android smartphones; Tobii Eye tracking for VR; Haptic gloves (Noitom, Manus); Noitom perception Neuron full body motion capture system
SDKs & Frameworks
VR Hands tracking; Collaboration across VR/AR/MR devices; PBR and Photogrammetry; FMV; Real-time animations and voice transfer; Real-time multiplayer in VR; VR video streaming over WebRTC
Collaboration across VR/AR/MR devices; Spatial coordinate systems sync; Realtime people augmentation; Location based triggers; Hand tracking recording; Machinery monitoring and control; Virtual beings
Robotic arm manipulation and movement; Spatial navigation in Cartesian and Euclidean space; IK based movements for robotic arm; Own SDK for Franka Emika Panda in Unity Asset Store
R&D Enterprise Solutions
Hardware
We operate on existing and custom-made hardware from cameras, sensors, headsets, embedded devices, and development kits
SDKs & Frameworks
Rapid Prototyping; App shell and UI for a new consumer device; Scalable and dynamic data driven user interfaces; Complex CV/NN based finger tracking; Rims and wheels detection and pose estimation; Web based AR try-on for makeup manufacturer; VR collaboration platform with precise hand tracking; Reliable and fast body motion tracking and streaming; Footprint detection and augmentation with thermal camera; On-device OCR for medical equipment; Simulation of ADHD symptoms in VR; Full motion video storytelling in VR; Binaural audio and tactile feedback in VR; Trajectory prediction for fast moving objects