ADHD VR Simulation Tackling Challenges on a Global Scale
The ADHD VR Simulation, designed for heightened public awareness through empathy, leverages immersive XR technology to offer firsthand experiences of the challenges individuals with ADHD face. Providing a deep dive into their lives, it fosters robust understanding, recognition, and empathy. This tool serves as a hands-on resource for researchers, caregivers, educators, and those closely involved […]
American Red Cross Lifeguard VR Training
Multi-Scenario Customized Simulation in Virtual Environment to Save Lives In the USA, more children ages 1–4 die from drowning than any other cause of death. For children ages 5–14, drowning is the second leading cause of unintentional injury death after motor vehicle crashes*. To address this immense challenge, the American Red Cross focuses its efforts […]
Medtronic VR TruClear™ Hysteroscopic Tissue Removal System Simulation
The goal of the project was to build a fully immersive VR solution that could replace traditional large-scale electronic PC based simulators and be easily used for training and education, as well as precise product and procedure demonstration with the TruClear™ Hysteroscopic Tissue Removal System, bringing force maximum realism for the user.
Philips Quality Assurance VR Training
The Solution to Save Millions of Lives Yearly from Cardiovascular Disease In atherosclerosis, fatty deposits build up on the arterial walls, forming plaque. This process narrows the blood vessels and reduces blood flow. With a drug-coated angioplasty balloon, Stellarex 035, a global leader in health technology, Philips created the possibility of cleaning the vessel, ensuring […]
Roche Ophthalmology Macular Disease XR Simulation
Challenge & Context Macular disease can take many forms, e.g. age-related macular degeneration (AMD) being one of the most common conditions and the most significant cause of sight loss. The global number of people living with macular disease globally is estimated to reach 288 million by 2040. The condition today impacts nearly 11 million people […]
HemoCell VR Instrumentation Laboratory
The objective of the project was to create a VR environment constructor where the client could create 1-to-1 virtual visualizations of the future laboratory according to their customer's requirements. The virtual space would allow customers to first hand visit and observe the future laboratory with pre-installed equipment.
A Solution for Telemedicine-Based VR Exposure Therapy
More than 1 billion people–including 14% of the world’s adolescents–are living with a mental health disorder, according to the World Health Organization1. Phobias and related anxiety disorders are especially pervasive mental health disorders that affect 1 in 10 adults2 and are estimated to cost $122 billion each year3. The gold standard treatment for phobias and […]
Medtronic HysteroLux™ Fluid Management System Medical VR Training for Nurses
The main objective of the project was to create a VR simulation experience that would help introduce the PMD-200 NOL®, a non-invasive and continuous pain monitoring device, which helps anesthesiologists correctly identify nociception levels of pain for the patient during the operation.
3M VR Safety Training for Machinery Operators
The project’s objective was to create an immersive VR simulation to raise awareness about the danger the lamination machinery can carry for its operators and to train workers to obey the safety requirements. The main challenge that the VR training helped overcome is the mindset of the workers who did not consider the machinery a […]
Augmented Web Based Makeup Try-On
The objective of the project was to create a fully custom-made makeup try-on solution built on Big Data, AI, CV, and web AR real-time face augmentation technology, capable of detecting and identifying the exact Pantone of makeup shades, integrating and fully compatible with the Prefect Corp try-on solution. The need to create an entirely new […]
AR Web Mobile App
The main objective of the project was to develop a promo mobile Web AR App for opening an H&M Home store in Paris, France. The goal of the immersive experience was to attract as many people as possible using the AR experience, which included an AR lottery and AR gift drafts. The client, H&M in […]